|
Not surprising...
One comparison vs an average of 32 comparisons...
Charles
On Fri, Nov 19, 2021 at 9:18 AM Jon Paris <jon.paris@xxxxxxxxxxxxxx>
wrote:
My first thought was the same as Bruce's - that an individual characterto
loop would be by far the fastest approach.
You always have to remember that no magic is involved and that in order
implement %Xlate or %ScanRpl RPG still has to implement a character at abe
time loop unless there is can underlying system function that can perform
the task - and even then that just moves that loop down closer to the
hardware.
But so many in this thread seemed convinced that the BIF approach would
faster I decided to test and compare Francois' code with a simple loop.following:
The time difference is dramatic. The single char loop is orders of
magnitude faster.
Run the following and see for yourself. On my system I get the
Bruce
DSPLY Xlate took: 1094
DSPLY Loop took: 59
And those results are consistent.
Here's the code I used - if you spot a bug let me know.
**free
dcl-ds str;
strChar char(1) Dim(1000);
end-ds;
dcl-s blank64 char(64) inz;
dcl-s i int(5);
dcl-s startTime timestamp;
dcl-s endTime timestamp;
startTime = %timestamp();
for i = 1 to %elem(strChar);
str = X'12' + 'some string' +X'350A13';
str = %Xlate(X'000102030405060708090A0B0C0D0E0F+
101112131415161718191A1B1C1D1E1F+
202122232425262728292A2B2C2D2E2F+
303132333435363738393A3B3C3D3E3F'
: blank64
:str);
endfor;
endTime = %timestamp();
Dsply ( 'Xlate took: ' + %char(%diff( endTime : startTime : *MS )));
startTime = %timestamp();
for i = 1 to %elem(strChar);
if strChar(i) < X'40';
strChar(i) = *Blank;
endif;
endfor;
endTime = %timestamp();
Dsply ( 'Loop took: ' + %char(%diff( endTime : startTime : *MS )));
*InLr = *On;
On Nov 18, 2021, at 6:45 PM, Francois Lavoie <Francois.Lavoie@xxxxxxxxxxxxxxxxxxxx> wrote:
any slow do 1-char at a time multi-line of code loop
Here's the code I tested: ultra fast and ultra compact. A 1-liner beats
dcl-s str char(1000);
str=X'12'+'some string'+X'350A13';
str=%Xlate(X'000102030405060708090A0B0C0D0E0F+
101112131415161718191A1B1C1D1E1F+
202122232425262728292A2B2C2D2E2F+
303132333435363738393A3B3C3D3E3F'
:' '+
' '
:str);
make sure the 2nd parm of the Xlate bif has exactly 64 blanks
-----Original Message-----
From: RPG400-L <rpg400-l-bounces@xxxxxxxxxxxxxxxxxx> On Behalf Of
Viningis
Sent: Thursday, November 18, 2021 18:33message provient de l'extérieur de Fresche
To: RPG programming on IBM i <rpg400-l@xxxxxxxxxxxxxxxxxx>
Subject: Re: [EXTERNAL] Re: Remove unprintable chars
Caution: This email originates from outside of Fresche | Attention: Ce
believe that the explicit loop looking for < blank (as proposed by Alan)
I'm going to exit this thread as I'm clearly missing something, but do
the best performer. I really hope that Barbara notices this thread andx'39'
joins in as I'm always open to education from her :)
To me Xlate (and I agree with Scott on Xlating to x'40' rather than
as Ior some such followed by a ScanRpl) is "somewhere" (I don't know if itmight be an implicit RPG compiler generated lookup or a MI instruction
haven't checked MI in a long, long time) having to look up the currentbyte
being processed and having to search to see if it is in the Xlate fromnote
string in order to replace it with the Xlate to string, which certainly
suggests more machine processing to me. Doing a direct loop on < blank
eliminates this additional processing of specific from values. Please
that I'm looking at this strictly from a system performance (cycles)point
of view.may
environments and I'm thinking DBCS shift controls in particular (though
I also agree with Scott on < '40' might be a problem in some
there is nothing in this thread suggesting DBCS needs).
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