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Once I got my parms straightened out, this is exactly what I did. And now it's working as expected.

Thanks to everyone who responded.

BTW, if anyone has done something similar to this and you'd be willing to let me have a peek at your code, I'd like to compare to see where I could have improved.

Thanks.

~TA~


On 8/7/2019 7:49 AM, Mark Murphy wrote:
Sorry, I wasn't clear. For CRTBNDRPG you need OUTPUT(*NONE). For CRTSQLRPGI
you need OUTPUT(*NONE) and COMPILEOPT('OUTPUT(*NONE)').


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