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Hi Mark

I assume you've been there - everything I've found is in the RPG IV Concepts section of the ILE RPG Reference manual, under Compiler Driectives-->Conditional Compilation Directives-->Predefined Conditions

There's 1 for environment, 2 for the CRT* command used, those for target release, and a couple for threading as set by control spec keywords.

As to what's new in each release - I did not ever see these predefined conditions mentioned in any of th What's New since V3R2 in the current manual - but the section named above had the markers for new stuff around one of the thread-related items.

I have all the ILE RPG Reference back a ways - it appears these predefined conditions appeared first at V5R1 - everything but thread-related stuff was there then. This sentence is in the what's new of 7.x -

The following /DEFINE names are predefined: *VnRnMn, *ILERPG, *CRTBNDRPG, and *CRTRPGMOD.

Thread-related conditions - not sure - could find no reference - not in the 7.1 manual that I saw.

EEEENteresting!
Vern

On 7/18/2016 2:04 PM, Mark S Waterbury wrote:
Hi, all:

Does anyone know where I can find a list of all of the symbols that are "pre-defined" by the various versions/releases of the ILE RPG IV compiler, e.g., symbols such as:

*V5R3M0
*V5R4M0

etc.?

I looked in the ILE RPG IV Reference manual and Programmers Guide but could find very little on this subject.

Thanks in advance,

Mark S. Waterbury


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