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On 8/26/2014 12:23 PM, BGeissin@xxxxxxxxxxx wrote:
I have a compiled RPG (not RPGLE) program with a /COPY statement in it.
When doing a debug, I can't see the statements for this copybook. Should I
compile the program a specific way and use a particular debug? (STRDBG vs.
STRISDB) Any help would be appreciated.
Seriously, convert to ILE RPG format. You can compile it with
DFTACTGRP(*YES) if you have to, and you'll have access to SEP debugging
(which alone is worth the switch in my opinion).
It's been so long since I compiled an RPG program I can't recall the
secret sauce to make them debuggable. CRTRPTPGM OPTION(*LSTDBG) should
work with STRDBG OPMSRC(*YES), same with CRTRPGPGM.
--buck
ps You won't regret converting to ILE RPG format.
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