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You know I find it curiously interesting that using true and false has caused such an uproar.
Assuming wFlagOK is defined as an indicator no. You know what they say about making assumptions though. It could be defined as a 1A in which case your example works if '1' (*On) and '0' (*Off) are the only values placed in wFlagOK. Doesn't work if some other value is supplied.
Because I want to know Who's on first and I already know What's on second...
Does a double negative translate to true?
If not(WFlagNotOK)
Even by design?
-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Booth Martin
Sent: Friday, December 06, 2013 12:12 PM
To: RPG programming on the IBM i (AS/400 and iSeries)
Subject: Re: Define field as am indicator in D-specs
Now I am curious. Can one avoid 1, *on, and *true altogether by just using:
if wFlagOK;
or
if not(wFlagOK);
?
On 12/6/2013 11:08 AM, Monnier, Gary wrote:
Sorry you were so confused. My example did add the dimension of helping those steeped in other languages to understand.
Your suggestion works too assuming you are returning *On ('1') or *Off ('0').
--
Booth Martin
www.martinvt.com
(802)461-5349
Skype: booth.martin
Herblock's Law: if it is good, they will stop making it.
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