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Have Y issue an exception message?

-Eric DeLong

-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx
[mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of James H. H. Lampert
Sent: Friday, February 04, 2011 4:10 PM
To: RPG programming on the IBM i / System i
Subject: Having a major brain fart here on one RPG program calling
another

Program X calls program Y, via a traditional RPG CALL statement, with
either an error indicator or an error extender. Is there a quick and
easy way for Y to tell X that an error occurred, so that either the
error indicator is raised, or the %ERROR and %STATUS values are set?

--
JHHL

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