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Actually, I think what you're talking about is a LINT for RPG. Not a bad idea, actually.

Joe
Barbara,

But it surely *is* smart enough to recognize that

Pack5P = Pack10P;

could be problematic?

Rory

On Mon, May 17, 2010 at 12:46 PM, Barbara Morris <bmorris@xxxxxxxxxx> wrote:

On 5/14/2010 9:35 PM, Mark S. Waterbury wrote:
Given this whole set of problematic scenarios, would it perhaps not be
an improvement to have perhaps a new option on the compile commands to
allow the RPG IV compiler to at least flag these situations with a
WARNING message? Then, at least the programmer could look at those
warnings and perhaps take preventive / corrective action accordingly.

Mark, that question has come up before. The compiler isn't smart enough
to know that it shouldn't flag this type of statement
x = x + 1

The thinking was that there would just be way too many warning messages
to cope with.



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