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On Jan 9, 2010, at 12:09 PM, rpg400-l-request@xxxxxxxxxxxx wrote:

What is the problem with the current pre compiler design?



In a word - cost. Every compiler change has (to some degree) to be implemented twice.

The current design requires that the pre-compiler (which comes from the SQL team in Rochester) "understands" pretty much everything about RPG. As a result it is very easy for it to get behind the compiler as it did for many years - and still is to some degree.

The type of design that Hans refereed to - sometimes known as inner- outer I believe - has the pre-compiler and the compiler interact much more directly with the pre-compiler asking the compiler for information rather than fully parsing the source itself. Similarly it might pass back the "new" source to the compiler during the compile phase.

This has all been discussed here before - check out the archives if you want more detail.


Jon Paris

www.Partner400.com
www.SystemiDeveloper.com

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