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Perhaps:

string3 = trimString(newString(RPGvar1)) + trimString(newString(RPGvar2))

?

Kind Regards,

Joe Maguire




From:
Mark Walter <mwalter@xxxxxxxxxxxxxxx>
To:
RPG programming on the IBM i / System i <rpg400-l@xxxxxxxxxxxx>
Date:
07/01/2010 15:08
Subject:
RE: Creating java strings in RPG
Sent by:
rpg400-l-bounces@xxxxxxxxxxxx



String1 %trim(newString(RPGvar1));

Mark Walter
Business to Business Data Integration Specialist
Certified IBM System i Specialist
Paragon Consulting Services, Inc
mwalter@xxxxxxxxxxxxxxx
717-764-7909 ext. 126

-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx]
On Behalf Of ssc1478
Sent: Thursday, January 07, 2010 9:23 AM
To: RPG programming on the IBM i / System i
Subject: Creating java strings in RPG

I have an RPG pgm where I'm creating a lot of strings and concatenating
them.

I'm looking to see if there is a more efficient way to do it. Currently
I'm
creating a string, then trimming the string, creating and trimming a
second
string, then concatenating:

string1 = newString(RPGvar1);
string1 = trimString(string1);
string2 = newString(RPGvar2);
string2 = trimString(string2);
string3 = concat(string1:string2);

I think that's 5 String() objects that gets created. Is there a way to
create a string with out needing to trim it?

Thanks!
Phil
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