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Several things as alternative, but the first thing I'd have to ask is, why
not just build a varying alpha chacter in RPG, then build the Java string
with it's values..

/free
rpgString = '123';
rpgString += '456';
rpgString += '789';

javaStringObject = @BuildStringObject(rpgString);
/end-free

David L. Mosley, Jr.
Technical Solutions Architect
Dancik International, Ltd.
2000 CentreGreen Way, Suite 250
Cary, NC 27513

www.dancik.com



ssc1478 <ssc1478@xxxxxxx>
Sent by: rpg400-l-bounces@xxxxxxxxxxxx
01/07/2010 09:22 AM
Please respond to
RPG programming on the IBM i / System i <rpg400-l@xxxxxxxxxxxx>


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cc

Subject
Creating java strings in RPG






I have an RPG pgm where I'm creating a lot of strings and concatenating
them.

I'm looking to see if there is a more efficient way to do it. Currently
I'm
creating a string, then trimming the string, creating and trimming a
second
string, then concatenating:

string1 = newString(RPGvar1);
string1 = trimString(string1);
string2 = newString(RPGvar2);
string2 = trimString(string2);
string3 = concat(string1:string2);

I think that's 5 String() objects that gets created. Is there a way to
create a string with out needing to trim it?

Thanks!
Phil

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