|
Huh? First bit is off because it is off in the byte you are testing; other
bits are off because they are off in the byte you are testing with. So the
result of %bitand is x'0000000'. Seems alright to me.
Joep Beckeringh
rpg400-l-bounces@xxxxxxxxxxxx wrote on 22-06-2009 14:34:38:
Michael Ryan--
Here's my lil' code segment:
D PrimaryBitMap...
D S 8A Inz(x'7224648008C08000')
/Free
If %BitAnd(%SubSt(PrimaryBitMap:1:1):x'10000000') = x'10000000';
dsply 'yes';
Else;
dsply 'no';
EndIf;
Since the first byte of PrimaryBitMap is x'01110020' (right?), it should
dsply 'yes'...but it dsplys 'no'. What am I doing wrong? Thanks!
This is the RPG programming on the IBM i / System i (RPG400-L) mailing list
To post a message email: RPG400-L@xxxxxxxxxxxx
To subscribe, unsubscribe, or change list options,
visit: http://lists.midrange.com/mailman/listinfo/rpg400-l
or email: RPG400-L-request@xxxxxxxxxxxx
Before posting, please take a moment to review the archives
at http://archive.midrange.com/rpg400-l.
As an Amazon Associate we earn from qualifying purchases.
This mailing list archive is Copyright 1997-2024 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].
Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.