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I'm not an expert on such things ... but
wouldn't the memory be recovered when
the program ends since *INLR is on?
I would expect not. What if you'd passed a pointer to that memory to another program (perhaps your caller) before returning? It's usually these what-if situations that make memory leaks so difficult to prevent.
Come to think of it... Can I save a pointer to memory in a userspace? And if so, is that pointer valid in another job? If so, can I even rely on an endjob to reclaim the memory?
-Walden
--
Sent from my wireless device.
-----Original Message-----
From: David Gibbs <david@xxxxxxxxxxxx>
Sent: 18 June, 2008 21:51
To: RPG programming on the AS400 / iSeries <rpg400-l@xxxxxxxxxxxx>
Subject: Memory Leaks in RPG (was: Is RPG 'DEAD")
Simon Coulter wrote:
D buffer S *
C EVAL buffer = %ALLOC( 16776704 );
C SETON LR
is a memory leak. The leaked or lost memory will persist until the
job ends or the activation group is reclaimed.
I'm not an expert on such things ... but wouldn't the memory be
recovered when the program ends since *INLR is on?
david
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