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Vern,

Maybe that's why so many Java programs are so slow compared with, let's say,
RPG programs <grin>

Rory


On 3/2/07, Vernon Hamberg <vhamberg@xxxxxxxxxxx> wrote:

A superb (IMNSHO) writer on VB and Java, Gary Cornell, has 3 rules of
optimization:

1. Don't!
2. Don't!
3. Don't!

He refers specifically to "cute" programming techniques that become
unmaintainable.

The metrics reported here show little difference - we are not talking
multiple orders of magnitude.

Just my $.02
Vern

At 01:16 PM 3/2/2007, you wrote:

> > This is what it said in the joblog (I assume that means CPU clock
time):
> >
> > Cause . . . . . :   Job 361125/PALHC/CVTNUM completed on 03/02/07 at
> > 11:55:53
> >   after it used 12 seconds processing unit time.  The job had ending
> > code 0.
>
>Thanks.  What is the elapsed clock time (difference between job start
>and end)?  Basically I am curious how much difference the optimised
>version saves over the worst version.
>
>In this case, there is probably no code maintenance difference between
>%dec, %int and atoi() -- they all look pretty similar to each other and
>are about as easy to understand.  Perhaps the BIFs are a tiny bit easier
>to understand...  Anyway, I guess this looks to me as though it might be
>a case of premature optimisation, especially if someone in the future
>reads this thread and doesn't understand the difference between %dec and
>%int.
>    --buck
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