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DOU 1 = -1; //do stuff ENDDO ..but why you'd wanna kill the system with a never-ending loop I don't understand... Anyway your example of: DOW 1=-1; Enddo; Will never execute since DOW checks at the top of the loop...DOU performs the check at the end of the loop which is why my example will enter the loop. Thanks, Tommy Holden -----Original Message----- From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Rory Hewitt Sent: Wednesday, January 10, 2007 11:03 AM To: RPG programming on the AS400 / iSeries Subject: Re: How would you code an infinite RPG loop - Was 1 <> 1 is true??? Many, many, MANY discussions.... :-) On 1/10/07, Matt.Haas@xxxxxxxxxxx <Matt.Haas@xxxxxxxxxxx> wrote:
Wasn't there a discussion about this recently? Matt
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