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Adam

The Sorcerer's Guide to RPGIV has excellent examples.  

The example that you have provided below has the following
characteristics that you need to be aware of.

1)  In it's current form if more that 1 row is returned then you will
get a SQL error unless you have the clause "FETCH FIRST 1 ROWS ONLY"
2)  If you want more that one row to be available to your program then
you need to define a cursor and have open, fetch, and close statements.
I refer you to The Sorcerer's Guide to RPGIV for examples.

Andrew 

-----Original Message-----
From: rpg400-l-bounces+amckeown=hrblock.com@xxxxxxxxxxxx
[mailto:rpg400-l-bounces+amckeown=hrblock.com@xxxxxxxxxxxx] On Behalf Of
AGlauser@xxxxxxxxxxxx
Sent: Wednesday, September 27, 2006 1:27 PM
To: RPG programming on the AS400 / iSeries
Subject: Embedded SQL, first steps

Originally posted on Midrange-L, David suggested it would be more suited
to this list.

----- Forwarded by Adam Glauser/erb on 27/09/2006 01:26 PM -----

Hi all,

I'm dipping my toes in the embedded SQL waters, because I thought it
would be more fun than adding a logical to an existing module (which
requires renaming record format and fields and seems like overkill when
it will likely only be used for one procedure).  I am at V5R3.  I was
unable to find any examples in the archives or a quick skim of the
relevant Redbooks (Embedded SQL Guide, SQL Reference).  Maybe I missed
it due to my limited knowledge of embedded SQL.

So, I have a very simple procedure:

     P*--------------------------------------------------
     P* Procedure name: DSRMUNITS_getUnitByAssocUnit
     P* Purpose:        Retrieve the unit number with which a given unit

is...
     P*                           associated
     P* Returns:        The unit to which the passed unit is associated
     P* Parameter:      assocUnit => The associated unit
     P* Parameter:      errorInfo => Return error information to the 
caller
     P*--------------------------------------------------
     P DSRMUNITS_getUnitByAssocUnit...
     P                 B                   EXPORT
     D DSRMUNITS_getUnitByAssocUnit...
     D                 PI                  LIKE(unit)
     D  assocUnit                          LIKE(unit)
     D                                     CONST
     D  errorInfo                          LIKEDS(UTTERRDS_errorDS)
 
 
     D* Local fields
     D retField        S                   LIKE(unit)
 
     C/EXEC SQL
     C+ SELECT vuUnit INTO :retField
     C+ FROM   unitFile
     C+ WHERE  vuAss = (SELECT shopUnit
     C+                 FROM   unitFile
     C+                 WHERE  unit = :assocUnit
     C+                 )
     C/END-EXEC
 
      /FREE
       errorInfo.errorCode = DSRMUNITS_NO_ERROR;
 
       if (SQLER3 = *zeros);
           errorInfo.errorCode = DSRMUNITS_UNIT_NOT_FOUND_ERROR;
           retField = *blanks;
 
       endif;
 
       return retField;
 
      /END-FREE
     P DSRMUNITS_getUnitByAssocUnit...
     P                 E

You may notice a problem with this - SQLER3 is not set for simple SELECT
statements.  My question is this: is there a way to determine the number
of rows selected?  In this case, I can probably just say 'if (retField =
*blanks)' instead of 'if (SQLER3 = *zeros)', but in future I may want to
handle the logical error where there are two matching records.

Any other pointers would also be appreciated, Adam

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