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This is where it would be nice to have a "destructor" routine in RPG that is
called when a program is ended because I am trying to figure out how to
cleanup the data queues unique to each job.  Sure I can code a routine that
the programming calling me can call when the user exits out of their
interactive app in a controlled fashion (i.e. hitting F3), but what is a
best method to cleanup when the user simply closes their 5250 emulation
window?

Look into the CEE4RAGE and CEERTX APIs.
  --buck

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