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This is where it would be nice to have a "destructor" routine in RPG that is called when a program is ended because I am trying to figure out how to cleanup the data queues unique to each job. Sure I can code a routine that the programming calling me can call when the user exits out of their interactive app in a controlled fashion (i.e. hitting F3), but what is a best method to cleanup when the user simply closes their 5250 emulation window?
Look into the CEE4RAGE and CEERTX APIs. --buck
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