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On 13/07/2006, at 2:47 PM, Mike Pantzopoulos - ((H/O)) wrote:

I was lulled into a false sense of security because the other APIS
(access, close, write etc.) didn't require that binding directory when I
was progressively building up the code.

The Unix APIs are found via the QUSAPIBD binding directory which all ILE compilers link to automatically.


So how do I know which APIs require which binding directory, or if they
require a binding directory at all?

Experience. All bindable APIs require binding by either specifying the service program containing the API or the binding directory naming the service program. The API documentation generally tells you which service program exports the function if it is bindable. The Unix APIs are a little different and don't provide that information. However, you can find it if you examine the *BNDDIR objects and service program exports.

And why isn't the __errno function mentioned in the manual?

Because __errno is the internal function called to populate the C errno variable. errno is documented in the C run time. When you prototype a C function you are expected to find the C definition in the appropriate H file and map it to the RPGLE equivalent. In this case you would see from the C manual that errno is defined in the errno.h include. Then you'd look in the ERRNO member in QSYSINC/H to find the definition. There you'd see:

        #define errno (*__errno()) 

which tells the C pre-compiler to replace all occurrences of errno in the source with (*__errno()) which is simply C-speak for the value returned by the __errno() function. I'll hold my tongue regarding the obviousness of this syntax. So now that you know it calls a function you need to find the function definition. Another look though errno.h will find:

        extern int *__errno(void);

which simply means an external function that returns a pointer to an integer and accepts no parameters is being defined. Converting that to RPG IV gives:

        D errno         PI                                      *       
extproc('__errno')

C allows you to define the pointer type of the return value on the definition (the int * bit) but RPG IV doesn't so you need to define a based integer to access the result.

        D errno         S                               10I 0   based(@errno)

It should be obvious that you can't have a function and a variable both called errno--at least not until RPG IV gives us separate name spaces--so we need to change one of them. Because C code simply does:

        if (errno == EWOULDBLOCK )

sort of thing it would be nice to maintain similar coding style in RPG IV so we change the name of the function to something like getErrno giving:

        D errno         S                                 10I 0 based(@errno)
        D getErrno      PI                                      *       
extproc('__errno')

In C you just test errno because the compiler sorts out calling the function automatically. In RPG IV you have to call getErrno() first to set the address of the errno variable before you can test it. There is a rumour to the effect that you need to do this each time you check errno (which is also what happens in C) but I've never had a problem with just calling getErrno() in my RPG initialisation routine and then just reference errno as I need to throughout the program.

Note that the IBM examples in the C programmer's guide are flawed. They do stuff like:

        errno = 0;
        result = function();
        if (errno != 0 )
        {
                perror("Error occured.");
                exit(1);
        }

Even though they set errno to 0 before the function call it is better practice to test the result of the function and only reference errno once you know the function failed. That is never set it and only test it, thus:

        result = function();
        if (result == NULL )
        {
                switch ( errno )
                {
                        case EWOULDBLOCK:
                                /* Do something about it */
                                break;
                        default:
                                perror("function()");
                                exit(1);
                }
        }

Of course, in both case you need to know that the function sets errno--not all of them do. You also need to know the correct value for failure from the function (usually NULL if a pointer or -1 if an integer). The function documentation should tell you both things.


Regards,
Simon Coulter.
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