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Not possible, however, you could do what was suggested. Move the %Found() value to an indicator. *In01 = %Found(); Then in debug mode, eval *In01 = '0' or '1' Michael Schutte Work 614-492-7419 email michael_schutte@xxxxxxxxxxxx Buck <kc2hiz@xxxxxxxxx > To Sent by: rpg400-l@xxxxxxxxxxxx rpg400-l-bounces@ cc midrange.com Subject Re: Debug %found and other BIFs 04/14/2006 01:59 PM Please respond to RPG programming on the AS400 / iSeries <rpg400-l@midrang e.com> > why do you need to know the value of [%found]? > You can clearly see the value of it by seeing > what section of the IF ELSE ENDIF code is being > executed. A related question is this: How can I change the value of %found? If %Found(); ... do some code Else ... do something else EndIf Let's say I am debugging and I want to force one branch or the other... The current answer is to use an intermediate boolean. In the days when dinosaurs roamed the earth we called those booleans 'indicators.' --buck -- This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list To post a message email: RPG400-L@xxxxxxxxxxxx To subscribe, unsubscribe, or change list options, visit: http://lists.midrange.com/mailman/listinfo/rpg400-l or email: RPG400-L-request@xxxxxxxxxxxx Before posting, please take a moment to review the archives at http://archive.midrange.com/rpg400-l.
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