|
Birgitta, I used CRTBNDRPG command in RSE. The module CTSTJSTTST compiles fine with the command 'CRTRPGMOD'. But the compile for program CALLCTST fails when I use CRTBNDRPG. Thanks a bunch for enlightening me on the compilation theory. I appreciate your help. Jake. On 4/7/06, HauserSSS <Hauser@xxxxxxxxxxxxxxx> wrote: > > Hi, > > how did you try to compile your program? > With option 14 in PDM? > > An ILE compilation is always a two step calculation: > 1. Compile all your modules (Option 15 --> CRTRPGMOD) > 2. Create the program using the CL-Command CRTPGM and by specifying all > bound modules. > > (Even with option 14 CRTBNDRPG a two step compilation is performed. First > the module gets compiled to the QTEMP library. After the module gets > converted into a program in your object library and the module in the > QTEMP > gets deleted.) > > You also can add your modules (or service programs) to an binding > directory > and specify the binding directory at compile time or add it in the > H-Specs: > 1. Create Binding directory: CRTBNDDIR > 2. Add Binding directory entries: ADDBNDDIRE > > 3. If you are using a binding directory, it's possible to use Option 14 to > compile a program. You have to use an activation group other than the > default activation group and specify the binding directory in the compile > command. > Alternatively you can add the following H-Specs to your source: > H/If Defined (*CRTBNDRPG) > H DftActGrp(*NO) BndDir('MYBNDDIR') ActGrp(*New or *Caller or > 'NAMEDACTGRP') > H/EndIf > > 4. If you use the two step compilation the binding directory can be > specified in the CRTPGM-Command. > > Mit freundlichen Gru?en / Best regards > > Birgitta > > "Shoot for the moon, even if you miss, you'll land among the stars." > (Les Brown) > > -----Ursprungliche Nachricht----- > Von: rpg400-l-bounces@xxxxxxxxxxxx > [mailto:rpg400-l-bounces@xxxxxxxxxxxx]Im Auftrag von Mike Troxclaire > Gesendet: Donnerstag, 6. April 2006 23:34 > An: rpg400-l@xxxxxxxxxxxx > Betreff: RE:Calling RPGLE module. > > > As a newbie I would love to know about it too. I was not able to compile > the > program?? > > Mike. > > _________________________________________________________________ > Express yourself instantly with MSN Messenger! Download today - it's FREE! > http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/ > > -- > This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list > To post a message email: RPG400-L@xxxxxxxxxxxx > To subscribe, unsubscribe, or change list options, > visit: http://lists.midrange.com/mailman/listinfo/rpg400-l > or email: RPG400-L-request@xxxxxxxxxxxx > Before posting, please take a moment to review the archives > at http://archive.midrange.com/rpg400-l. > > > > -- > This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list > To post a message email: RPG400-L@xxxxxxxxxxxx > To subscribe, unsubscribe, or change list options, > visit: http://lists.midrange.com/mailman/listinfo/rpg400-l > or email: RPG400-L-request@xxxxxxxxxxxx > Before posting, please take a moment to review the archives > at http://archive.midrange.com/rpg400-l. > >
As an Amazon Associate we earn from qualifying purchases.
This mailing list archive is Copyright 1997-2024 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].
Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.