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add a few Lx and Mx to that fiasco and you've got some of the most horrendous S/3 and S/34/36 code I'd ever seen...and it used the damn cycle on top of that!

Don in DC

At 06:15 AM 2/28/2006 -1000, you wrote:
rpg4rico2@xxxxxxxxxxx wrote:
> Let me know if you have seen worse code.

Many moons ago I worked on some RPG II code that used every numeric
indicator, all the Ux indicators, and a few of the Hx indicators
(although the Hx indicators were only used temporarily, they were turned
off before the cycle).

Oh yeah, it was a workstation program that used the RPG cycle.

david

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