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Actually, you'd get zero for 0.01 to 500.00.  You'd get four dollars for
500.01 to 1000.00.  You'd get eight dollars for 1000.01 to 1500.00.  It's a
simple step algorithm, and I used the variant that yielded zero for the
first step rather than one.  Corrected answer:

   (int((x - delta) / y) + step1) * z

So it would be

   fee = (%int((650 - .001) / 500) + 1) * 4.00

That being said, Jon's use of %div is better.

Joe

 
> From: Rich Duzenbury
> 
> 
> Seems like 0.01 to 0.99 here would cause a fee of 0.  In fact, anything
> up to 500?
> 
> %int( (500 - .001) / 500)
> %int( 499.999 / 500)
> %int( 0.999998 )
> 0



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