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 >> /Free
 >>   fee = 4 * (1 + %Int(650/500))

Actually for this one you are better off using the BIF %DIV which is
designed for the purpose.

i.e.
  fee = 4 * (1 + %Div(650: 500))

As others have pointed out the algorithm is also incorrect.

Jon Paris
Partner400

www.Partner400.com
www.RPGWorld.com



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