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Hi Rory,

Now I see the benefits of a small shop. <grin> No audit requirements
here. But I see the point, did not think about that.

Thanks, 
Arco

> -----Oorspronkelijk bericht-----
> Van: rpg400-l-bounces@xxxxxxxxxxxx 
> [mailto:rpg400-l-bounces@xxxxxxxxxxxx] Namens Hewitt, Rory
> Verzonden: donderdag 14 juli 2005 20:58
> Aan: rpg400-l@xxxxxxxxxxxx
> Onderwerp: RE: RE: Regarding DBGVIEW(*STMT) in CRTBNRPG
> 
> Arco,
> 
> >I wonder why so much people want to keep debug information with their
> programs that are moved to >production, so considered to be stable?...
> If it is neccessary you can always create a new >"debugable" 
> program object isn't it? 
> 
> Perhaps their auditing requirements (as well as SOX, of 
> course) require that there is NO difference between 
> production objects and development objects. Even recompiling 
> an object changes its date, and there's nothing to stop it 
> accidentally being changed when it is recompiled (for 
> instance, changed copybooks etc.). If you need to recompile 
> the program to debug it then by definition you're not 
> debugging the same program out in production. Chances are 
> there are no differences, but you never know.
> 
> My only issue is that we rename our source modification 
> libraries after the object has rolled into production. So 
> even though we compile with
> DBGVIEW(*SOURCE) it may still show up as the source member 
> not being found when we try to debug a *PGM/*SRVPGM. And IBM 
> didn't allow us to specify a source member that is different 
> from the one that was used to build the module... I would 
> really like the debugger to say "Specified source member not 
> avaialable - press F6 to choose a source member". We could do 
> this with ISDB, on the STRISDB command...
> 
> Rory
> 
> --
> This is the RPG programming on the AS400 / iSeries (RPG400-L) 
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