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You probably could have gotten the answers to most of these questions
yourself in less time than writing the message to the group if you'd just
started debug on a program...

DBGVIEW has a lot of options, but you use the ones you need. If you don't
want *STMT, don't use it. Most people use *SOURCE or *LIST, some (foolishly
in my view) use *ALL. 
If DBGVIEW(*STMT) is used, then you can still debug but you don't get to see
the source, as you read in the documentation. This basically allows you to
continue to use the OPM debugger (sometimes called the "system debugger") on
RPGIV programs.

OPTION(*SRCSTMT) is preferred in RPG IV. It causes the compiler to generate
line numbers that typically match that of SEU. Since the compilers were
written by C programmers, they didn't really care about line numbers for
source code, so they wrote compilers that generated crazy line numbering at
compile time. A large number of RPG programmers complained, and IBM added
this option to solve the problem.

-Bob Cozzi
www.RPGxTools.com
If everything is under control, you are going too slow.
- Mario Andretti

-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx]
On Behalf Of Shijith_Chand
Sent: Thursday, July 14, 2005 9:17 AM
To: rpg400-l@xxxxxxxxxxxx
Subject: Regarding DBGVIEW(*STMT) in CRTBNRPG

Dear all,

           Can anybody tell me why DBGVIEW (*STMT) is used in comparison


           With *LIST & *SOURCE. In my opinion this option seems to be
very primitive

           Compared to *LIST & *SOURCE .I guess *LIST provides all the
facilities that

           *STMT provides (that is debug using source statement numbers
or line

            Numbers depending on whether *SRCSTMT option is given) + a
view of source

            

            Also is it always true that we can never see the source code
online while

            Debugging if *STMT option is given? 

 

            Please correct me if I am under estimating the *STMT 

 

           Also please tell me if giving *SRCSTMT & *NOSRCSTMT makes any


           difference if I am selecting DBGVIEW = *SOURCE?

 

           In this case is there any relation between the line numbers
shown in the 

           Debug View with either SEU source statement numbers or
Compiler Listing?

 

Thanks & Regards,

S.chand

 

 

 

 

 

 

         



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