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 >> Unfortunately, in the case of MODS, there's no other way to pass them
from one procedure to another. So, if you MUST pass a MODS, that's how you
have
to do it.

I have to disagree with this Scott.  There is another way - in fact I was
coding this very thing last night!  You do need to use a pointer in the
called procedure to match the incoming parm (which has to be defined as a
single instance of the DS) with the actual mapping MODS in the called
procedure but it works fine.  AS long as you set the occurrence to 1 in the
caller it all works fine and while not as completely intuitive as being able
to just pass a parm declared as a MODS, the ability to use LIKEDS has
significantly improved things.


Jon Paris
Partner400

www.Partner400.com
www.RPGWorld.com



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