|
Alan, Thanks. Sounds like this is closer to what I am looking for. It just seems to me like this and some other recent threads here are beginning to get at the real reason why so many of us are finding it difficult to move to ILE programming. It's that some of us don't know how to program. I'm not sure that what I've been doing with RPG for eight years is really programming. I guess it's analagous to what a handyman does vs. a builder. And that begs the question whether small shops using third party software really need ILE programming to do our workarounds and vendor interfaces. Sure, it's ideal to have a semi-retired builder do your handyman work. He'll probably do a better job than someone else. But both will probably get the job done. Having said that, it seems like even in small shops, certainly in ours, information sharing with vendors and large customers, as well as between internal systems, is becoming more and more complicated, and probably does demand "real programming" as opposed to "make it work and do it quickly" patchwork. I'd like to find out if I'm capable of making that transition, but I don't think just learning how to use the tools will get me there. I have to learn what to do with them. Greg ------------------------------ message: 2 date: Mon, 27 Jun 2005 18:29:30 -0700 from: Alan Campin <Alan.Campin@xxxxxxx> subject: RE: Assembly programmers do it a byte at a time >> Can you recommend some good reading for moving from structured >> programming to "real ILE"? So you looking for a book on ILE RPG or a book that talks about programming? One of the best on programming is Code Complete, Second Edition from Microsoft Press. This really goes through the basics and anything in Code Complete is just as applicable for ILE RPG. As far as books, I haven't really seen anything that focuses on ILE RPG. Most of what I have seen are syntax books for RPG IV and don't go into using ILE in depth. I will look around. If you understand structured design concepts, then ILE just flows naturally, at least that was true for me. I had to learn the syntax but the concepts made all the sense in the world to me. Others have suggested before that one of the best ways to understand the ILE world is to look at object oriented languages. For anyone wanting to understand object concepts, a very unique concept is the Bluej environment available at www.bluej.com. BlueJ is a free graphical teaching environment that focuses on teaching about objects first with a minimum of Java. You create classes and then graphically create objects. Being used all over the world for teaching objects. You can get the book that goes with on Amazon. Objects First with Java A Practical Introduction using BlueJ, 2nd ed Prentice Hall / Pearson Education, 2004 ISBN 0-13-124933-9 The other thing to look at learning some "C". Since RPG IV is just a nice clean version of "C"(My opinion only), learning "C" made things a lot clear for me or least the basics. Here is an electronic book on "C" http://www.freshsources.com/thinkc.html Don't know if I am answering your question or not. Maybe you can amplify what the issues are that you struggling with.
As an Amazon Associate we earn from qualifying purchases.
This mailing list archive is Copyright 1997-2024 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].
Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.