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I'm currently trying to do some bitwise arithmetic at V5R1. Something along these lines: ALIGN_MASK c x'C000' ALIGN_LEFT c x'8000' ALIGN_RIGHT c x'4000' ALIGN_CENTER c x'C000' Now, I want to check a variable called "flags". In Java, it's pretty easy: if ((flags & ALIGN_MASK) == ALIGN_LEFT) And in later versions of RPG, I can use the %BITAND BIF. For V5R1, what do you all suggest? I can do something close using BITOFF, but for anything more than one byte (8 bits) it's a lot of work. Is there perhaps a C function that ANDs two values? I'm just fishing here so I don't have to write my own test routines. Joe
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