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Hi Tony,
- Alan
Thanks for the info. That 'sequential only' language had me worried.
<snip>
That said, on first listen, this sounds like it might lend itself to the old RPG cycle, which still works in RPG-IV, if the idea is to optimize. It's hard to beat the cycle, though I'm sure buffering optimization would get close. Using primary and secondary, the compiler sets up the optimum block size.
</snip>
My curiosity is piqued. My mindset has been on avoiding the cycle, and just optimizing this thing as best as I can (read blocking, using all DSs for input/output/updates, etc).
Now this is a little humbling, but I am a late comer to the game of
RPG (I have used IV only, and was taught to avoid the cycle at all
costs), and I have never written a pgm using the cycle AND primary AND
secondary input files. I know that if you specify a file as input
primary, every record will be read from the file, and the calc specs
will be repeated for each record, but I am not sure how the secondary
file plays into this. Is a record automatically read from the
secondary file also?
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