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Thanks for the info. That 'sequential only' language had me worried. <snip> > That said, on first listen, this sounds like it might lend itself to the > old RPG cycle, which still works in RPG-IV, if the idea is to optimize. > It's hard to beat the cycle, though I'm sure buffering optimization > would get close. Using primary and secondary, the compiler sets up the > optimum block size. </snip> My curiosity is piqued. My mindset has been on avoiding the cycle, and just optimizing this thing as best as I can (read blocking, using all DSs for input/output/updates, etc). Now this is a little humbling, but I am a late comer to the game of RPG (I have used IV only, and was taught to avoid the cycle at all costs), and I have never written a pgm using the cycle AND primary AND secondary input files. I know that if you specify a file as input primary, every record will be read from the file, and the calc specs will be repeated for each record, but I am not sure how the secondary file plays into this. Is a record automatically read from the secondary file also? -- "Enter any 11-digit prime number to continue..."
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