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>> I may be going against the grain here, but if the documentation says 4-byte binary I just specify 4-byte binary in my code, as shown below, which works just fine, and the way we always used to define binary fields prior to RPGIV. Yes you are <grin> First of all you are using From/To notation - which I hate - I gave that up the day RPG IV became available. Second, if you use length only notation, then you must specify 9B to achieve the same thing. 4B defines a two byte binary - not a four byte. There are many reasons to avoid the B data type. First of all it is horribly inefficient since every time you "touch" the value in the field it is converted to/from packed during the operation. Secondly it cannot encompass the full 10 digit capacity of a four byte integer (only 9 digits). Yes we used it in RPG III - but only because we didn't have anything better. I was also forced to use IFEQ, IFGT etc. then, but I wouldn't use them today - there are better alternatives. Jon Paris Partner400 www.Partner400.com
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