|
> Does the community see where the > new crop of RPG programmers is coming from? >From the same place as the old crop, I imagine. That sounds flip, but it isn't intended to be. How many 'grey' people have gone to university and learnt RPG programming there, versus looking at existing code and the manuals? I'm not suggesting that this is the very best way to learn _programming_ nor do I suggest that it is the best way to learn RPG, but it worked in the past, and believe me, System/3 had far fewer units in the field than iSeries does. Companies grew their own RPG staff without much help from the universities. > They are deciding whether to invest in "new" > RPG coders as employees and instead only > use contractors as the resource. 'Resource.' As if programmers are casters on the bottom of chairs, to be replaced at a whim. Electricity, water and heat are resources. Money is a resource. Programmers are people. HR-PC-gibberish-speak demeans us all. Sorry, this isn't aimed at any one in particular, but the PC-speech has really got under my skin of late. HR types repeat this sort of stuff until they believe it and then we're hosed. --buck
As an Amazon Associate we earn from qualifying purchases.
This mailing list archive is Copyright 1997-2024 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].
Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.