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I would think if you are removing characters, then you are changing the length of the string. As such, some form of checking it every iteration would be required... Just a thought, Joel http://www.rpgnext.com > -----Original Message----- > From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx] > On Behalf Of joe > Sent: Tuesday, June 01, 2004 10:22 AM > To: RPG programming on the AS400 / iSeries > Subject: Re: trimming non-numerics > > Hans, > > I notice in your FOR loop you are evaluating the length, %len(source), each > time through the loop. > is it necassary to call the bif each time? ... I notice Cozzi is doing the > same thing. > > joe > > ----- Original Message ----- > From: "Hans Boldt" <boldt@xxxxxxxxxx> > To: <rpg400-l@xxxxxxxxxxxx> > Sent: Tuesday, June 01, 2004 9:07 AM > Subject: Re: trimming non-numerics > > > > Bob Cozzi wrote: > > > Jeffrey, > > > The article I was talking about is at this link. It does the job and has > the > > > source that you can cut/paste into your editor of choice. > > > > > > http://www.mcpressonline.com/mc?1@xxxxxxxxxxxxxxxx@.6ae9a226 > > > > > > -Bob > > > > > > > Bob: That link doesn't seem to work. Either it's because mcpressonline > > uses malformed URL's that get mangled by the mailing list software, or > > it's because I'm too lazy to register for the site, but it shows blank > > content for me. Could you post your code to the mailing list so we can > > compare it to the code I posted earlier? > > > > In case you missed it, here's the code I posted earlier: > > > > ------------------------------------------------------------------ > > D i s 10i 0 > > D source s 50a varying > > D target s 50a varying > > /free > > source = 'jafgjh934hdfg94k3ghsd0jdfg0345jdfg'; > > target = ''; > > > > // Extract digits out of source string > > for i = 1 to %len(source); > > if '0' <= %subst(source:i:1) and %subst(source:i:1) <= '9'; > > target += %subst(source:i:1); > > endif; > > endfor; > > > > // Display results > > dsply source; > > dsply target; > > *inlr = *on; > > /end-free > > ------------------------------------------------------------------ > > > > Cheers! Hans > > > > -- > > This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list > > To post a message email: RPG400-L@xxxxxxxxxxxx > > To subscribe, unsubscribe, or change list options, > > visit: http://lists.midrange.com/mailman/listinfo/rpg400-l > > or email: RPG400-L-request@xxxxxxxxxxxx > > Before posting, please take a moment to review the archives > > at http://archive.midrange.com/rpg400-l. > > > > -- > This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list > To post a message email: RPG400-L@xxxxxxxxxxxx > To subscribe, unsubscribe, or change list options, > visit: http://lists.midrange.com/mailman/listinfo/rpg400-l > or email: RPG400-L-request@xxxxxxxxxxxx > Before posting, please take a moment to review the archives > at http://archive.midrange.com/rpg400-l. > > > > -- > This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list > To post a message email: RPG400-L@xxxxxxxxxxxx > To subscribe, unsubscribe, or change list options, > visit: http://lists.midrange.com/mailman/listinfo/rpg400-l > or email: RPG400-L-request@xxxxxxxxxxxx > Before posting, please take a moment to review the archives > at http://archive.midrange.com/rpg400-l.
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