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Rob, we understand your constraints. However, for the last time, what do you want to happen when the user deletes a record? Please don't waste your time worrying about how to deal with the remnants of the deleted record. Move on. What is the user going to do next? We know s/he has no further need for that screen, so why waste the user's time by displaying it again? It is your job to determine the next step for the user, so don't fuss over F2 & F5. If you are determined to display the screen again, blank the screen fields after the delete. If you really are determined to redisplay the deleted data then you might want to add a hidden field to the format and fill the field with a value such as "This is imaginary data" and test for the value of the hidden field if the user does try to use F5. --------------------------------- Booth Martin http://www.martinvt.com --------------------------------- -------Original Message------- From: RPG programming on the AS400 / iSeries Date: 03/17/04 12:54:12 To: RPG programming on the AS400 / iSeries Subject: Re: Disabling one of 2 keys (DEL & Update) Booth, I am working with in the rules established by the leader. I was told to use one format as follows: Item Code ___ F5 Update F2 Delete Are you saying you would 2 formats here? Cause I would, but I can't. So I am asking how one would do it in one format. I am just staying focused in my particular reality. > -----Original Message----- > From: Booth Martin [mailto:booth@xxxxxxxxxxxx] > Sent: Wednesday, March 17, 2004, 10:17 AM > To: rpg400-l@xxxxxxxxxxxx > Subject: Re: Disabling one of 2 keys (DEL & Update) > > Since you are determined to do the process in your way then you do it. Don > t let the experience and suggestions from the users on this list interfere > in your God-given right to do your programming in redundant and confusing > ways. > > I believe there is no way to disable an F-key in RPG. But then, I've never > designed a program that was so terribly designed as to need that ability. > > Sorry for the flame, but gads man, don't you ever learn? > > --------------------------------- > Booth Martin > http://www.martinvt.com > --------------------------------- > -------Original Message------- > > From: RPG programming on the AS400 / iSeries > Date: 03/17/04 12:00:50 > To: RPG programming on the AS400 / iSeries > Subject: Re: Disabling one of 2 keys (DEL & Update) > > Booth, The 2 keys are allowed for use in the same routine. I am looking for > a way to disable one, when the other is on, in RPG. > You can't move *off because the pressing of the key has a power of its own > Thanks, > Rob400 > > -----Original Message----- > > From: Booth Martin [mailto:booth@xxxxxxxxxxxx] > > Sent: Wednesday, March 17, 2004, 8:32 AM > > To: rpg400-l@xxxxxxxxxxxx > > Subject: Re: Disabling one of 2 keys (DEL & Update) > > > > > > As this is the RPG list I will deal in the RPG solutions, not the DDS > > solutions. > > > > Have your users spoken to you yet? Do NOT drink the coffee they offer you. > > > > When F2 is pressed and the user chooses to delete the record then the > > process is done. Either start the next cycle or end the job. In any event > > do not allow the F2 choice to take the user back to the screen with the > > deleted screen's values. This is easy to do in your RPG program however it > > concerns me that the process is not clear in your own mind yet. Instead of > > creating a list of things you do NOT want to happen make the choice of > what > > you do want to have happen. In other words what should happen once a > record > > is deleted? Should the user see another record? Should the program end? > > Should the user be taken to an inquiry screen where he can choose the next > > set of records? > > > > Stop programming for what you don't want happening. Program for what you > do > > want happening. > > > > > > --------------------------------- > > Booth Martin > > http://www.martinvt.com > > --------------------------------- > > -------Original Message------- > > > > From: RPG programming on the AS400 / iSeries > > Date: 03/17/04 10:02:14 > > To: RPG programming on the AS400 / iSeries > > Subject: Disabling one of 2 keys (DEL & Update) > > > > HI I am using one screen to update and delete, by keys. When F2 is hit > that > > means Delete, when F5, update. After each key hit, there is a confirm > screen > > then rekey then done. Actually the full reconfirm is only on F2 because > the > > starting point is into Update mode so I don't need another confirm. The > > problem is when F2 is hit. I redisplay the screen, and if you want to, you > > can still hit F5. Is there a way to handle this in the DDS, or must I code > a > > bunch of statements only allowing F5 when there was no prior F2? > > Thank you, > > Rob400 > > _______________________________________________
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