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Is it me or is it just too difficult to track all the different subtle enhancements to the RPG IV compiler on every new release.
I’m consulting at a shop that is on V5R1 and another that is on V5R2. Yet most people are still on V4Rx.
In reading articles and going to training I’m finding all of the developers
essentially abandoning RPG IV enhancements because they can never relay on
their release being the one on which the feature is offered.
Three contemporary examples (but things like this happen literally every day as we move this shop to RPG IV):
Someone is all hot to use the new UPDATE %FIELDS() capability to replace and EXCEPT opcode with Output specs… They spent ½ day trying to get that to work. Oops, sorry, that feature is in V5.2 not V5.1 :-(
Another one was trying to use qualified data structures. They’re at V5.1 so that’s great… but then when trying to take advantage of the Data Structures as Arrays… the get compiler errors… Oops sorry, that’s a V5.2 feature, not V5.1.
Another one happened when on a V4R5 machine they tried to use qualified data
structures. Once again… Oops, that a V5.1 feature.
There are but a very few of the daily occurrences going on in the shops
where I’m consulting.
Granted many people on this list don’t have these problems because they try to stay in touch with the latest and greatest, but…
Is this a widespread issue or is it just me? I mean a few months ago I
advocated that IBM either stop enhancing RPG IV on every release and only do
it once per Version. That way at least if you’re on V5, you have the latest
and greatest compiler features, or you can upgrade to it. As far back as the
year 2000 I met with the RPG compiler manager from IBM Toronto and suggested
the separate the compiler from the version and just ship Version X of RPG IV
which will run on OS/400 Version Y release Z and later. For example, the
ship version 2.0 of the RPG IV compiler and it runs on OS/400 Version 5.1
and later. So it would work on 5.1, 5.2 and 5.3. This would give everyone on
V5.x (any release) the same set of features. To me this is the only
solution to this dilemma.
From where I see things, a major inhibitor to getting shops to move to RPGIV is when they set out a few recon programmers to find out if its feasible, you want that frustration level as low as possible. The way the compiler is today, that is just not possible.
And forget that argument about why it can’t be done, who cares why it can’t
be done. I want to know if it is I a problem for us developers or if this is
an isolated situation.
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