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I like the idea: 1 source = 1 module = 1 service pgm (and 1 copy member for prototypes) but what about CL? I can handle many sub procs in an RPG source but I cannot with CL. Marco --- "Bartell, Aaron L. (TC)" <ALBartell@xxxxxxxxxxxxxx> wrote: > I agree. > > In our shop we do the one module to one service program > way with potentially > many sub procs in each module. Not that we think > multiple modules in a > service program is bad, it has just worked out this way > for us so far. It > really comes down to having somebody oversee all > development and then make > sure all related modules get bound together in a > appropriately named service > program. __________________________________ Do you Yahoo!? The New Yahoo! Shopping - with improved product search http://shopping.yahoo.com
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