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Why would this be any different than any regular programs? "Last in wins" is a pretty well understood issue. A question that I have is about efficiency and performance. As an extreme example lets say that there is only one huge service program. Would efficiency and/or performance be different or worse than if we'd carefully selected and included only the pieces that were actually used in the application? --------------------------------------------------------- Booth Martin http://www.MartinVT.com Booth@xxxxxxxxxxxx --------------------------------------------------------- -------Original Message------- From: RPG programming on the AS400 / iSeries Date: Wednesday, October 15, 2003 11:17:42 AM To: rpg400-l@xxxxxxxxxxxx Subject: RE: Function Opinion That's fine as long as you know which developers are working on what modules, or your change control software handles it. If the modules are checked out and worked on by different developers in their own libraries, when one of the developers create the service program, they might not know about the changed module in the other developer's library. This could result in the service program only having the changes of the last developer to create the service program. Having 1 function/service program greatly simplifies any maintenance tasks as only one developer can work on a service program at a time.
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