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Hello Gary, Yes, the code works for me! Is it the compilation or the execution of the code that generates the MCH5601? Best regards, Carsten Flensburg ----- Original Message ----- From: "Gary Thornton" <gthornton2003@yahoo.com> To: "RPG programming on the AS400 / iSeries" <rpg400-l@midrange.com> Sent: Thursday, January 09, 2003 3:50 PM Subject: Re: PDM Default Options, F18. Where are they stored, how to retrieve them in an RPG program. > --- Carsten Flensburg <flensburg@novasol.dk> wrote: > > Hello John, > > > > Here's a snippet - based on a similar example written by Gene Gaunt > > - demonstrating how to get at the PDM defaults. > > > > I've just (almost) outlaid the information from first 4 index > > entries - using the dmpsysobj option described in other mails you > > could surely identify the rest of the fields... > > Has anyone finished off this code to work? And be willing to share > the code? > > Compiling the code as given in Carsten's post generates MCH5601: > Message . : Template value not valid for instruction. > Cause . . : The location of the value is template with an > offset to field in bytes X'0002', an offset in field in bits > X'0000', a length of field of 2, and an instruction operand > number of 3. The reason code is X'0000'. If the reason code > is X'0000', a reason code may not be available.
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