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I took a 1300 line RPGIII program and converted it to ILE via CVTRPGSRC. I then compiled both, twice: program size RPGIII OPTION(*NOLSTDBG *NOSRCDBG) 282624 RPGIII OPTION(*LSTDBG *SRCDBG) 483328 RPGIV DBGVIEW(*NONE) 430080 RPGIV DBGVIEW(*ALL) 811008 So, it looks as if the size differential is somewhere between 1.5 to 1.75 times as large, for each increment - RPGIII to RPGIV, or nodebug to debug. not insignificant, but as Bob pointed out, disk is cheeper these days. Rick ----original message---- Joel said: Wow. I just wrote two ten line programs that initialize a one byte character variable ten times. The RPGIII program compiled *srcdbg is 49152 bytes, compiled vanilla 40960 bytes. The RPGIV program compiled debug view *all is 98304 bytes.
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