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I learn RPG, I learn about indicators. 01 indicator 1, 12, indicator 12, okay, fine. I come across code *IN01. Doesn't take a rocket scientist to figure that one out. Then I come across *INKR. What the heck is that? Had to pull out the manuals and search all over, finally found out they were indicators. Okay, count on my fingers. A.. B.. C.. 16. Must be indicator 17. Dang, why ain't this working? Test.. Debug.. read some more. Oh, they skip indicator *INKI (or is that *INKO, can never remember). It doesn't' matter how long it's been used, it's obscure. It's not self explanatory. Regards, Jim Langston -----Original Message----- From: Bob Cozzi (RPGIV) [mailto:cozzi@rpgiv.com] Richard, > What I really can't understand is the comment that *inkx is obscure. > Kx indicators have been a solid and reliable part of IBM operating systems > (3, 32, 34, 36, 38, 400) for oh, say, 40 years now? Obscure? True enough, however they also haven't been widely used in new code since 1983.
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