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rob, jim, it's my understanding that this does work. ie. prettyfield = (this=that) if this does equal that, prettyfield is on. otherwise off. this=that is treated as a boolean true or false (on/off). Rick Hmm.. can you just say: PrettyField = (This = That); Don't rightly know if that will work in RPG, it would work in C if PrettyField was type bool (boolean). That is logically what you are asking for.
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