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As far as I know, though, the only way to really implement this is with indicators. I'd rather be able to create a field on a D spec and give it a definition type of boolean... no need to define size. I don't know if you can use indicators in if statements like so... if ( *in30 ) or do you have to code it like this... if ( *in30 = *on ) Maybe there is already a way to accomplish this, like defining a field with "like (*in01)" (and if you do, is it character or numeric?), but it seems in every other language booleans are primitive data types... Joel R. Cochran Director of Internet Services VamaNet.com (800)480-8810 mailto:custservice@vamanet.com > -----Original Message----- > From: MWalter@hanoverwire.com [mailto:MWalter@hanoverwire.com] > Sent: Wednesday, January 23, 2002 4:36 PM > To: rpg400-l@midrange.com > Subject: RE: NOT on the left side > > > > Joel, > > What do you mean "true boolean"? True and False, Yes and No, > On and Off > Don't we have this already? Isn't the *on and *off construct > virtually the > same asVB's True and False? > > > > Mark > > > Mark Walter > Sr. Programmer/Analyst > Hanover Wire Cloth a div of CCX, Inc. > mwalter@hanoverwire.com > http://www.hanoverwire.com > 717.637.3795 Ext.3040 > > > > "Joel R. Cochran" > <jrc@masi-brac.co To: > "'rpg400-l@midrange.com'" <rpg400-l@midrange.com> > m> cc: > Sent by: Subject: RE: > NOT on the left side > rpg400-l-admin@mi > drange.com > > > 01/23/02 04:46 PM > Please respond to > rpg400-l > > > > > > > I've been using the old *on/*off, but I would love to have > true boolean > support in RPGIV. If there is a way to do this already I > feel *small*... > when I want a flag field - something like an indicator that > just toggles > two > values - I define two constants like... > > d #YES c const('y') > d #NO c const('n') > > and then just use those fields for checking, but true > booleans would be > great... > > Joel R. Cochran > Director of Internet Services > VamaNet.com > (800)480-8810 > mailto:custservice@vamanet.com > > > -----Original Message----- > > From: rob@dekko.com [mailto:rob@dekko.com] > > Sent: Wednesday, January 23, 2002 4:03 PM > > To: rpg400-l@midrange.com > > Subject: NOT on the left side > > > > > > > > Suppose I have the following: > > PrettyField is an indicator field - a type 'N'. > > /free > > if This=That; > > PrettyField; > > else; > > Not PrettyField; > > Endif; > > /end-free > > > > The > > PrettyField; > > compiles ok. However the > > Not PrettyField; > > does not. > > > > Should I use the > > PrettyField=*on; > > PrettyField=*off; > > logic, or should I hold my breath until I turn blue and hope > > IBM changes > > this? > > > > Rob Berendt > > -- > > "They that can give up essential liberty to obtain a little > temporary > > safety deserve neither liberty nor safety." > > Benjamin Franklin > > > > _______________________________________________ > > This is the RPG programming on the AS400 / iSeries (RPG400-L) > > mailing list > > To post a message email: RPG400-L@midrange.com > > To subscribe, unsubscribe, or change list options, > > visit: http://lists.midrange.com/cgi-bin/listinfo/rpg400-l > > or email: RPG400-L-request@midrange.com > > Before posting, please take a moment to review the archives > > at http://archive.midrange.com/rpg400-l. > > > _______________________________________________ > This is the RPG programming on the AS400 / iSeries (RPG400-L) > mailing list > To post a message email: RPG400-L@midrange.com > To subscribe, unsubscribe, or change list options, > visit: http://lists.midrange.com/cgi-bin/listinfo/rpg400-l > or email: RPG400-L-request@midrange.com > Before posting, please take a moment to review the archives > at http://archive.midrange.com/rpg400-l. > > > > > > _______________________________________________ > This is the RPG programming on the AS400 / iSeries (RPG400-L) > mailing list > To post a message email: RPG400-L@midrange.com > To subscribe, unsubscribe, or change list options, > visit: http://lists.midrange.com/cgi-bin/listinfo/rpg400-l > or email: RPG400-L-request@midrange.com > Before posting, please take a moment to review the archives > at http://archive.midrange.com/rpg400-l. >
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