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Hi Bob,

I did that, but meanwhile I noticed that the seed has to be 10I, not 5I,
and now it works just fine.

Thanks anyway.

Peter


"Bob Cozzi \(RPGIV\)" <cozzi@rpgiv.com>@midrange.com on 16/01/2002 04:53:58
PM


Please respond to rpg400-l@midrange.com
Sent by:  rpg400-l-admin@midrange.com

To:  <rpg400-l@midrange.com>
cc:



Subject:  RE: Random number generation




Peter,

Typically with random numbers, you use the random number returned on the
first call to the API as the SEED value for the second call to the API
and so on.

Bob Cozzi
cozzi@rpgiv.com
Visit the on-line  Midrange  Developer  forum at: http://www.rpgiv.com




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