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Hi Giri,

I've posted examples in the past that do more-or-less exactly what
you're trying to do.

Check out this link:
http://archive.midrange.com/midrange-l/200102/msg00639.html



On Wed, 3 Oct 2001, Giri Gopal wrote:

> Thanks for the update. So if I have to convert time to GMT time I have to
> add x hours to my date and time field. Questions I have is, the date/time
> fields are not defined as date format they are defined as 2 different
> numeric fields. Do I have to format date & time fields to time stamp format
> before I do adddur opcode?.
>
> Question 2:
>
> Is there a way I can retrieve a system value from with my rpg program? I
> believe I can set the offset time in the system value QUTCOFFSET and use
> this to add date/time field to get GMT time.
>
>
> Thanks
> GG
>
>
> Behalf Of Scott Mildenberger
>
> Use the TIME and ADDDUR op-codes to a timestamp field:
>
>      d timestamp       s                z
>
>      c                   time                    timestamp
>      c                   adddur     6:*hours     timestamp
>
> > From: Giri Gopal [mailto:GiriGopal@bcginK.com]
> >
> > Hello:
> >
> > Is there an API to add systime + 6 hours. This API should
> > adjust the date
> > and time to handle hours > 18 to roll into next day.
> >
> > If there is one, can you please point me to a site for
> > documentation or if
> > some has a sample code its helpful too.
> >
> >
> > Thanks
> > GG
> >
> >



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