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Hi Giri, I've posted examples in the past that do more-or-less exactly what you're trying to do. Check out this link: http://archive.midrange.com/midrange-l/200102/msg00639.html On Wed, 3 Oct 2001, Giri Gopal wrote: > Thanks for the update. So if I have to convert time to GMT time I have to > add x hours to my date and time field. Questions I have is, the date/time > fields are not defined as date format they are defined as 2 different > numeric fields. Do I have to format date & time fields to time stamp format > before I do adddur opcode?. > > Question 2: > > Is there a way I can retrieve a system value from with my rpg program? I > believe I can set the offset time in the system value QUTCOFFSET and use > this to add date/time field to get GMT time. > > > Thanks > GG > > > Behalf Of Scott Mildenberger > > Use the TIME and ADDDUR op-codes to a timestamp field: > > d timestamp s z > > c time timestamp > c adddur 6:*hours timestamp > > > From: Giri Gopal [mailto:GiriGopal@bcginK.com] > > > > Hello: > > > > Is there an API to add systime + 6 hours. This API should > > adjust the date > > and time to handle hours > 18 to roll into next day. > > > > If there is one, can you please point me to a site for > > documentation or if > > some has a sample code its helpful too. > > > > > > Thanks > > GG > > > >
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