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I'm pretty sure that %subst was in RPG IV when it was first released in V3R1. On Tue, 2 Oct 2001, Bartell, Aaron L. (TC) wrote: > > Here is how I would code something like that: > > eval newSSNO = %subst(SSNO:1:3) + '-' + > %subst(SSNO:4:2) + '-' + > %subst(SSNO:6:4) > > HTH. Of course you have to be able to use the %subst bif(V3R2?). > Aaron Bartell >
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