|
> I'm working on one, but parsing UIM source in RPG is
> non-trivial,
I think I would not parse the UIM stuff. Maybe a
more general approach like :
* do the screen painting on a pc
* store the design information in XML
* write an XML <=> UIM translator
would be easier.
> plus I have exactly zero spare time
that's why I only have some ideas on this
perhaps after the summer there will be more
time
Rolf
---------------------------
Dipl.Inf.(FH) Rolf P Mittag
IBM Partner in Development
Leipziger Str. 50
D-69214 Eppelheim
Fon: +49 (6221) 76 78 60
Fax: +49 (6221) 76 80 26
eMl: rm@r-m-e-d-v.de
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