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  • Subject: Re: Time Math in RPGLE
  • From: Scott Klement <klemscot@xxxxxxxxxxxx>
  • Date: Mon, 31 Jul 2000 13:33:31 -0500 (CDT)


Mr. Berendt, 

You suggested:

> I looked up the SUBDUR op code at:
> http://publib.boulder.ibm.com/cgi-bin/bookmgr/BOOKS/QBKAQE01/4.4.87
> See also duration codes at:
> http://publib.boulder.ibm.com/cgi-bin/bookmgr/BOOKS/QBKAQE01/4.3.8

These books (which I've already read many times) agree with what I'm
saying, sir.  

It specifically states:

:: Calculate a duration: The SUBDUR operation can also be used to
:: calculate a duration between: 
::
::    1. Two dates 
::    2. A date and a timestamp 
::    3. Two times 
::    4. A time and a timestamp 
::    5. Two timestamps 
::
[SNIP]
:: The result field consists of two subfactors. The first is the name of a
:: zero decimal numeric field, array or array element in which the result
:: of the operation will be placed. The second subfactor contains a
:: duration code denoting the type of duration. The result field will be
:: negative the date in factor 1 is earlier than the date in factor 2. 

See?  The result field cannot be a time field when the factor 1 and
factor 2 fields are timestamps.   This is specifically stated in the book,
and both SEU and the RPG compiler agree with the book.

> 
> Will this work for you?  And these are V3R2 sites.
>

Yes it works for me.  It helps reinforce my point. :)

Even if the method suggested by Anton works fine on a newer version of 
OS/400, my method (DIV 60/MVR, as demonstrated in my original reply to
this thread) is still superior because it can hold more than 24 hours.  :)

Of course, if they ever decide to change the number of minutes in an hour,
I'll be in trouble :)


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