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Actually, it should take the good and the bad student the same amount of time to finish. The Good student is going to get the lousy program handed to him, and take a bit of time to get the modification to work. The Bad student is going to get the well written program handed to him, and take a bit of time trying to figure it out. The only ones who will really suffer are the lousy students being handed a lousy written program. Regards, Jim Langston Scott.Lindstrom@zenith.com wrote: > >Step 2: Have everyone in the class hand their program to the person on the > >right (or left) and ring shift (last guy on row takes to first guy on > row). > >Step 3: Have everyone in the class make a non-trivial change to the > program > >just handed them. > > The problem I see with this (in an academic environment, where grades mean > everything), is that a lousy student can receive the program written well > by a good student, so he fares well. Then the good student receives a > *really* lousy program to modify. > > Granted this is what happens in the real world, but when grades and GPA's > are so important, it's a bit unfair to make the good student work ten times > as hard as another student just because he received bad code. > > >Another way to implement your technique would be to give all the students > >the same working program and have them modify it. Stage one: give them > >a "good" program to work with. Stage two: give them a horrible one; > >ideally > >one that has already been badly maintained by a different programmer than > >the original. > > This is much fairer. > > Scott Lindstrom > Zenith Electronics +--- | This is the RPG/400 Mailing List! | To submit a new message, send your mail to RPG400-L@midrange.com. | To subscribe to this list send email to RPG400-L-SUB@midrange.com. | To unsubscribe from this list send email to RPG400-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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