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  • Subject: RE: RPG instruction
  • From: "Stone, Brad V (TC)" <bvstone@xxxxxxxxxxxxxx>
  • Date: Wed, 19 Jul 2000 12:43:04 -0500

Ditto.  But focus on using the cycle for level breaks in reporting.  It's
the cycle's strongpoint.

Brad

> -----Original Message-----
> From: Mark Walter [mailto:mwalter@netrax.net]
> Sent: Wednesday, July 19, 2000 12:19 PM
> To: 'RPG400-L@midrange.com'
> Subject: RE: RPG instruction
> 
> 
> Please, Please, Please teach the cycle. I have run into so 
> many contract 
> programmers that were not taught how the RPG cycle works. 
> Most of the work 
> a new programmer does is going to be maintaining existing 
> programs. Many of 
> those programs, especially reporting programs, will be 
> written utilizing 
> the RPG cycle.
> 
> Thank you for my 2 cents.
> 
> Mark
> 
> -----Original Message-----
> From: JoJo [SMTP:jojo@pulse.net]
> Sent: Tuesday, July 18, 2000 1:24 PM
> To:   RPG400-L@midrange.com
> Subject:      RPG instruction
> 
> I am an RPG instructor and would appreciate input from the "field".
> 
> We teach RPG in two parts - the first semester we teach 
> RPG/400 and the 
> second semester we teach RPG-IV.  During the first semester, 
> we also hit 
> some of the high points of RPG-II.  I teach the RPG/400 class.
> 
> Are there some hot topics you would like to see covered to 
> better prepare 
> students for the "real world"?
> 
> I programmed for many years, but am just teaching now and I 
> depend on my 
> contacts in the trenches to help me construct my lesson plans 
> to meet the 
> needs and demands of this dynamic field.
> 
> Thanks so much.
> 
> Pam D
>  << File: ATT00101.html >> 
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