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In RPG ILE IV (V4R4) we could retrieve time until micro second using timestamp. eg: DRealTime S Z INZ(*SYS) C TIME RealTime but I don't know how to get the same result using RPG/400 nor RPG ILE V3R2. Is there any way I could retrieve current time like what in V4R4 does?? Any one can help? ps: In RPG ILE V3R2 there's a timestamp type too but The code above (V4R4) couldn't be used to don't know how to use it cause lack of documentation of V3R2. Thanks & Best regards, Danny +--- | This is the RPG/400 Mailing List! | To submit a new message, send your mail to RPG400-L@midrange.com. | To subscribe to this list send email to RPG400-L-SUB@midrange.com. | To unsubscribe from this list send email to RPG400-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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