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  • Subject: RE: Editors on a programmable WS, SEU exit program WAS: Re: Small subroutines WAS:RPG Indicators
  • From: "Bale, Dan" <DBale@xxxxxxxx>
  • Date: Tue, 18 Apr 2000 17:29:07 -0400

Oh, yes!  POP, IBM's inadvertant attempt to make felons out of 95% of the
S/36 programmer community <g>

SEU exit programs:  Believe it or not, I found an SEU exit program on
somebody's website.  Let me see if I can dig it up...  Ah, yes, here it is:

http://www.robin.no/~nfisketj/index.htm

I was unable to spend enough time with it to get it in a working state.  I
had emailed the author about this and he replied:

     I put a warning on the SEU exit program page stating that 
     the source is incomplete. The reason for this is that my 
     complete programs uses extra files, and has extra 
     functionality that has very limitied interest to others. I 
     guess those interested would manage to get it working...

If I remember correctly, the one function he did that caught my attention
was the ability to "split" a source line into two lines, splitting it by
positioning the cursor and pressing a function key.  

It was my intent to get this working and ask the author for permission to
put it in the public domain.  But I probably won't have the time required to
do that for quite awhile  (gee, maybe if I stayed off the mailing list...)

> -----Original Message-----
> From: Anton Gombkötö [SMTP:Gombkoetoe@ASsoft.com]
> Sent: Tuesday, April 18, 2000 3:38 PM
> To:   RPG400-L@midrange.com
> Subject:      Editors on a programmable WS, SEU exit program WAS: Re:
> Small subroutines WAS:RPG Indicators
> 
> > Someday we'll look back on AS/400's SEU like we do now with S/34-S/36
> SEU.
> > Remember?  The one-line-at-time-editor?  <shudder>
> 
> Dan,
> you forget that there was POP - Programmers and Operators Productivity
> Help - with it's great FSEDIT. And the wonderful thing was that it was on
> almost every machine i touched. (I don't know whether all of them had paid
> it... :-) So when you see it that way, one can easily begin to <rant>
> Nothing has changed for us. "Customers" are being made crazy with
> e-business
> 'n' stuff but the developers still maintain their code in an 5250
> emulation
> (and these are called the "lucky guys", one could end up before an "old"
> terminal, too!). </rant>
> 
> Maybe Code/400 and VRPG are able to make me leave SEU. Demo version
> downloaded today, will have a look soon.
> 
> Question to all: Did anybody write some exit programs for SEU already? Had
> some idea that makes sense? Tell it please!
> 
> 0.02 Euro
> 
> Anton Gombkötö
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